![]() ![]() iOS: VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly or Audio Source (1274837)īarracuda ng vpn client mac download.iOS: UnityFramework with 3rd party plugins triggers watchdog termination after launch (1262272).Window Management: cannot load editor layout, stuck in infinite loop of 'failed to load window layout' (1275270).WebGL: WebGL build always fails and throws a FileNotFoundException (1268262).WebGL: Using XElement.Load(string uri) causes an uncaught abort exception when using dlopen() dynamic linking in Emscripten (1192963).Version Control: Unity crashes when connecting to a perforce server with an invalid workspace name in the Project Settings (1275466).Shadows/Lights: Skybox lighting is not rendered after creating gameobjects in the new scene until the lighting is rebaked (1250293).Serialization: Polymorphic instances are always recreated when applying any inspector value change (1193322). ![]() Serialization: Console Pro causes Slow asset refresh when modifying any script, 45 seconds on one line change (1270910).Serialization: Prefab changes are not applied and an error occurs when changing fields that have SerializeReference attribute (1237191).Scripting: fields produce 'Field is never assigned to.' warning (1080427).Scripting: Project recompile and package changes takes a long time when Project includes a lot of packages (1272396).Scripting: Switching targets in SRP projects will cause XR errors on some platforms (1196164).Scripting: Building a project crashes when a Script Component has serialized array of a type that contains a serialized PropertyName field (1267271).Scene Management: Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a broken Prefab (1280054). ![]() Scene Management: Allocated memory is not cleared when loading and unloading scenes (1275751).Project Browser: Crash on using global search patterns (1267138).Profiling: Hold on window appears and loads infinitely when setting lectedPropertyPath while the Profiler holds no frames (1278249).Packman: Editor crashes when upgrading/downgrading between 2020.2 (1276565).Package: Standalone build fails with package errors if Unity Reflect is installed (1266377).Mono: Crash with various stack traces when exiting Play Mode after recompiling scripts (1238859).Mobile: Keyboard doesn't show up when trying to input text in an Input Field with Hide Mobile Input checked on Android 11 (1258071).Mobile Rendering: Unpredictable FPS Throttling on a device while rendering an empty Terrain (1261629).MacOS: Shader import in an external exFAT drive crashes Unity (727114).Input: Keypad number keys reporting incorrectly (1280104).IL2CPP: UnityLinker strips classes used with the SerializeReference attribute (1232785).Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup (1162775).Global Illumination: BugReporter doesn't get invoked when the project crashes (1219458).Global Illumination: Crash on 'Preparing Bake' stage when rebaking GI after changing lighting settings and clearing baked data (1271626).Global Illumination: Baking is stuck on 'Finalizing Bake' stage when baking on OSX with AMD GPU (1204412).Global Illumination: Optix denoiser produces noisy results (1272950).Global Illumination: OIDN produces noisy results (1272954). ![]()
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